The Kickstarter for Shadow Throne, Nothing Sacred Games’ next big release, is right around the corner! Over the next several months, you’ll be learning a lot about the game and its development. To kick things off, I thought I’d spend a little time describing the design goals that helped inspire and guide the development of […]
All posts for the month April, 2014
Shadow Throne Design Goals
Posted by teale on April 24, 2014
http://nothingsacredgames.com/shadow-throne-design-goals/