Over the past few weeks, I’ve had the privilege of working on one of the more unique rewards for Corporate America Kickstarter supporters: hand made prototypes from various stages in the development of the game. Many other projects offer art related sneak peeks into the development process, but I don’t actually know of another project […]
All posts for the month January, 2013
Prototype Parade Part I
Posted by teale on January 29, 2013
http://nothingsacredgames.com/prototype-parade-part-i/
Lessons from the Corporate America Kickstarter
Last time on “Lessons…” So, before I get into the heart of the topic of today’s post (stuff I didn’t do so well with the Corporate America Kickstarter), I wanted to talk a bit about my last post. When I wrote the post, I was intending to be funny. Looking back on the post, I think […]
Posted by teale on January 24, 2013
http://nothingsacredgames.com/lessons-from-the-corporate-america-kickstarter/
Lessons from Other Kickstarters
Wow, has it really been a month and a half since my last blog post? Yowza. That’s what I call the definition of unacceptable. In my defense, though, a lot of the delay came from trying to pack as much punch into the final version of Corporate America as possible. I needed to get it […]
Posted by teale on January 17, 2013
http://nothingsacredgames.com/lessons-from-other-kickstarters/