People start designing games for many reasons, but a big one is freedom. You see all sorts of games, but notice a striking omission, and think you could make it yourself! Throughout the tabletop hobby there’s a view that a new game is a totally blank slate and that game design is a liberating creative […]
All posts for the month April, 2016
Designing Under Constraints
Posted by teale on April 28, 2016
http://nothingsacredgames.com/designing-under-constraints/