One of the biggest challenges of designing games is scoping. We’re often inspired by big games and strive to make them ourselves, but bigger does not necessarily mean better. Today I’ll discuss some of the advantages and disadvantages of big games and suggest methods to help you control the scope of your game.
All posts for the month December, 2013
All Games Big and Small
Posted by teale on December 10, 2013
http://nothingsacredgames.com/all-games-big-and-small/