Today I’d like to address an issue brought up by one of my patrons: what do you do when a mechanic doesn’t work out? Do you have to scrap the whole project, or are there measures you can take to salvage some of it? All designers are familiar with this topic, often with sad associations. […]
All posts for the month October, 2015
Broken Mechanics
Posted by teale on October 22, 2015
http://nothingsacredgames.com/broken-mechanics/