Shadow Throne Outtakes

Early in the Shadow Throne Kickstarter, a backer asked if I had any fun stories about cards that didn’t make the cut. I’m finally getting around to it… four months after the Kickstarter finished. Better late than never, right? Between the initial conception for Shadow Throne and when it funded on Kickstarter, I worked on a […]

Shadow Throne Kickstarter: Outreach II

Welcome to the final installment of Shadow Throne Kickstarter here on the Nothing Sacred Games blog! In case you missed the earlier posts, I first covered the core Kickstarter, then discussed the periphery, and started going over outreach last time. Today I’m going to finish covering outreach, talking about advertising, online communities, and miscellaneous strategies […]

Shadow Throne Kickstarter: Outreach I

Today I’m back at it, discussing the Shadow Throne Kickstarter in detail. Previously I discussed the core Kickstarter and the aspects on the edge, and today I’ll begin to discuss how I reached out beyond Kickstarter. Because I used so many strategies to do this, I’m going to break up the list into two posts. […]

Shadow Throne Kickstarter: Campaign Periphery

In my last post I discussed the Shadow Throne Kickstarter at its most basic: the page, the video, and the reward tiers. But a Kickstarter is so much more than just what you put on the main page! So today I’ll to continue examining the Kickstarter by covering some of the peripheral elements: the stretch […]

Shadow Throne Kickstarter: The Base Campaign

The Shadow Throne Kickstarter wrapped up over a month ago and the team is hard at work finishing the game so we can send it to the printer. While we get the final files ready, I thought I’d take a little time to go over the Kickstarter to discuss what we did right and what […]

Shadow Throne Kickstarter: Initial Impressions

The Shadow Throne Kickstarter came to a close at the end of last week, and I’m pleased to announce it was successful, bringing in $16,066! We didn’t quite hit the Shifting Shadows expansion stretch goal, but there was a ton of interest in the expansion, so I will probably look into Kickstarting it next year […]

The Shadow Throne Origin Story

  Shadow Throne is now up on Kickstarter, so it’s about time I shared the origin story with all of you! As I mentioned when discussing Shadow Throne design goals, and you saw when I went over the evolution of Shadow Throne card design, games don’t come from a single moment; they are a long […]

Shadow Throne: The Evolution of Cards

Last week I discussed the design goals I set out for Shadow Throne. This week, I thought I’d discuss the game from a different vantage point: the evolution of the graphic design of the cards. I really enjoy doing these retrospective posts. Working on a game, you make so many tiny changes, it can be […]

Shadow Throne Design Goals

The Kickstarter for Shadow Throne, Nothing Sacred Games’ next big release, is right around the corner! Over the next several months, you’ll be learning a lot about the game and its development. To kick things off, I thought I’d spend a little time describing the design goals that helped inspire and guide the development of […]