Skin Deep

Games have a strange relationship with theming. I’m not talking about the fact that games don’t need themes and many don’t have one (like Go or Tetris). I’m not talking about the way the same game can be themed in countless ways (like Warcraft and Starcraft). I’m talking about the fact that the vast majority […]

Simulated Fun

Today, I want to talk a little about the relationship between games and simulations. You’re probably already aware that all games have at least a little bit of simulation going on. On the one hand, you have games that are very tightly connected to simulations, so much so that they start to lose some of […]