How do publishers decide which components to use for a game? These days, the possibilities are almost limitless, with many factories having a huge range of in-house products and the ability to outsource for unusual components when necessary. With such an enormous blank slate, how do you even start deciding which components will work for […]
All posts in category Business
Component Considerations
Posted by teale on January 25, 2016
http://nothingsacredgames.com/component-considerations/
To Publish or Not to Publish
Those who have followed Nothing Sacred Games for its nearly four year existence know it’s been in the murky world between design studio and publisher that many small game companies find themselves in. With crowdfunding money alleviating risk, more accessible manufacturers willing to work on small projects, and a plethora of useful information to help […]
Posted by teale on September 24, 2015
http://nothingsacredgames.com/to-publish-or-not-to-publish/
The Tabletop Golden Age
One of my patrons recently asked about the board game golden age we’re currently going through. Things certainly seem rosy at the moment. There are hundreds, if not thousands, of new games released every year, and perhaps even more importantly, the quality of games has gone up immensely since the days of Monopoly and The […]
Posted by teale on August 14, 2015
http://nothingsacredgames.com/the-tabletop-golden-age/
Solitaire Time Management
I find myself doing a lot of different things these days. Making games requires many different activities, from design, to playtesting, to balancing, to managing art and graphic design, to writing rules, to promotion, fund raising, and sales. And I’m not just making games–I’m also writing articles, running an online store, and always looking for […]
Posted by teale on April 20, 2015
http://nothingsacredgames.com/solitaire-time-management/
Corporate America Sell Out
When we last left off, over a year and a half ago, Corporate America had just begun hitting store shelves, and I was just beginning to get a grasp on its financial situation. Even though the Kickstarter was successful, I had to spend a pretty penny to finish and release the game. So, what’s changed […]
Posted by teale on February 10, 2015
http://nothingsacredgames.com/corporate-america-sell-out/
Going Wide
I recently started a Patreon. It’s a bit of an experiment, but I’m hoping it will give friends and fans the chance to show their appreciation for this blog and help guide me by requesting article topics. Today’s article is the first of those requests. Cardboard Edison is a husband and wife duo who have […]
Posted by teale on December 16, 2014
http://nothingsacredgames.com/going-wide/
Shadow Throne Kickstarter: Outreach II
Welcome to the final installment of Shadow Throne Kickstarter here on the Nothing Sacred Games blog! In case you missed the earlier posts, I first covered the core Kickstarter, then discussed the periphery, and started going over outreach last time. Today I’m going to finish covering outreach, talking about advertising, online communities, and miscellaneous strategies […]
Posted by teale on September 29, 2014
http://nothingsacredgames.com/shadow-throne-kickstarter-outreach-ii/
Shadow Throne Kickstarter: Outreach I
Today I’m back at it, discussing the Shadow Throne Kickstarter in detail. Previously I discussed the core Kickstarter and the aspects on the edge, and today I’ll begin to discuss how I reached out beyond Kickstarter. Because I used so many strategies to do this, I’m going to break up the list into two posts. […]
Posted by teale on September 12, 2014
http://nothingsacredgames.com/shadow-throne-kickstarter-outreach-part-i/
Shadow Throne Kickstarter: Campaign Periphery
In my last post I discussed the Shadow Throne Kickstarter at its most basic: the page, the video, and the reward tiers. But a Kickstarter is so much more than just what you put on the main page! So today I’ll to continue examining the Kickstarter by covering some of the peripheral elements: the stretch […]
Posted by teale on August 22, 2014
http://nothingsacredgames.com/shadow-throne-kickstarter-campaign-periphery/
Shadow Throne Kickstarter: The Base Campaign
The Shadow Throne Kickstarter wrapped up over a month ago and the team is hard at work finishing the game so we can send it to the printer. While we get the final files ready, I thought I’d take a little time to go over the Kickstarter to discuss what we did right and what […]
Posted by teale on August 6, 2014
http://nothingsacredgames.com/shadow-throne-kickstarter-the-base-campaign/